Courses included with an fxphd membership

Procedural Foundations for Houdini

Taught by Jeronimo Maggi
2 hours 22 minutes
Primary Software:  Houdini
Course Number:   HOU121
Recent Release 3D vfx

AI Machine Learning Foundations for VFX Artists

Taught by Doug Hogan
3 hours 15 minutes
Primary Software:  Nuke
Course Number:   AIF102
Recent Release vfx AI

Generative AI for VFX with ComfyUI & InvokeAI

Taught by Eran Dinur
4 hours 27 minutes
Primary Software:  ComfyUI
Course Number:   AIF201
Recent Release vfx AI

Pirate Ship Destruction Workshop Part 2: Lighting, Rendering & Compositing

Taught by Ganesh Lakshmigandan
4 hours 36 minutes
Primary Software:  Houdini
Course Number:   HOU246
Recent Release 3D vfx

Procedural Modeling For Buildings in Houdini

Taught by Jeronimo Maggi
6 hours 38 minutes
Primary Software:  Houdini
Course Number:   HOU240
Recent Release 3D

Pirate Ship Destruction Workshop Part 1: FX Simulation

Taught by Ganesh Lakshmigandan
8 hours 43 minutes
Primary Software:  Houdini
Course Number:   HOU245
Recent Release 3D vfx

VFX Cave Environment - Part 1

Taught by Liam Whitehouse
6 hours 16 minutes
Primary Software:  Houdini
Course Number:   HOU244
Recent Release 3D vfx

CopyCat for Nuke Machine Learning

Taught by Doug Hogan
2 hours 54 minutes
Primary Software:  Nuke
Course Number:   NUK253
Recent Release vfx AI

Bipedal Creature Texturing

Taught by Nastasia Bois
5 hours 51 minutes
Primary Software:  Mari
Course Number:   MAR203
Recent Release 3D

Production Features and Workflows in Silhouette

Taught by Katie Morris
6 hours 30 minutes
Primary Software:  Silhouette
Course Number:   SIL104
Recent Release vfx AI

Bipedal Modeling for Production

Taught by adam dewhirst
7 hours 18 minutes
Primary Software:  Maya
Course Number:   MYA233
3D production

Lavaman Part 2 - Lighting & Compositing

Taught by Ganesh Lakshmigandan
4 hours 21 minutes
Primary Software:  Houdini
Course Number:   HOU243
3D vfx

V-Ray Exterior Destruction Scene

Taught by Amid Rajabi
5 hours 29 minutes
Primary Software:  V-Ray
Course Number:   VRY208
3D

Nuke MCP: AI Copilot for Compositors

Taught by Doug Hogan
0 hours 50 minutes
Primary Software:  Nuke
Course Number:   AIF101
vfx AI

Hard Surface and Creature Texturing

Taught by Nastasia Bois
6 hours 18 minutes
Primary Software:  Mari
Course Number:   MAR202
3D

Lavaman Part 1 - Simulation in Houdini

Taught by Ganesh Lakshmigandan
4 hours 9 minutes
Primary Software:  Houdini
Course Number:   HOU242
3D vfx

Dynamic Node Graphs with Python in Nuke

Taught by Daniel Miller
5 hours 45 minutes
Primary Software:  Nuke
Course Number:   NUK248
vfx

Realistic Creature Modeling for Production

Taught by Sian Warren
6 hours 12 minutes
Primary Software:  ZBrush
Course Number:   ZBR202
3D

Mocha in Production - Tracking Challenges

Taught by Christoph Zapletal
5 hours 26 minutes
Primary Software:  Mocha Pro
Course Number:   MOC212
vfx

RenderMan for Houdini Solaris

Taught by Liam Whitehouse
5 hours 49 minutes
Primary Software:  RenderMan
Course Number:   RND211
3D

Crafting Technicolor - Modern Tools for Looks in Nuke

Taught by Doug Hogan
4 hours 45 minutes
Primary Software:  Nuke
Course Number:   NUK250
vfx

Lighting in Houdini - Saved by the Whale, Part 2

Taught by Ganesh Lakshmigandan
3 hours 9 minutes
Primary Software:  Houdini
Course Number:   HOU239
3D vfx

Simulation in Houdini - Saved by the Whale, Part 1

Taught by Ganesh Lakshmigandan
4 hours 10 minutes
Primary Software:  Houdini
Course Number:   HOU238
3D vfx

Hard Surface Modeling for Production

Taught by adam dewhirst
7 hours 42 minutes
Primary Software:  Maya
Course Number:   MYA232
3D

Introduction to RenderMan

Taught by Liam Whitehouse
5 hours 20 minutes
Primary Software:  RenderMan
Course Number:   RND111
3D

The Nuke Unfiltered Series

Taught by Doug Hogan
5 hours 39 minutes
Primary Software:  Nuke
Course Number:   NUK249
vfx AI

V-Ray Interiors: The Abandoned Warehouse

Taught by Amid Rajabi
3 hours 43 minutes
Primary Software:  V-Ray
Course Number:   VRY207
3D

Houdini Vellum Workflow on The Battle for Bazoches

Taught by Liam Whitehouse
2 hours 49 minutes
Primary Software:  Houdini
Course Number:   HOU235
3D

Pyrotechnic Explosions in Houdini

Taught by Liam Whitehouse
5 hours 27 minutes
Primary Software:  Houdini
Course Number:   HOU236
3D

Rendering Fire and Smoke Simulations in Houdini

Taught by Liam Whitehouse
3 hours 1 minutes
Primary Software:  Houdini
Course Number:   HOU233
3D

Creating Fire and Smoke Simulations in Houdini and Axiom

Taught by Liam Whitehouse
6 hours 9 minutes
Primary Software:  Houdini
Course Number:   HOU232
3D

Intermediate Nuke, Part 2

Taught by Christoph Zapletal
5 hours 35 minutes
Primary Software:  Nuke
Course Number:   NUK252
vfx

Crowds in Houdini

Taught by Charles Chorein
2 hours 9 minutes
Primary Software:  Houdini
Course Number:   HOU234
3D

V-Ray Fundamentals, Part 2

Taught by Amid Rajabi
4 hours 44 minutes
Primary Software:  V-Ray
Course Number:   VRY104
3D

Rigid Body Destruction Dynamics in Houdini

Taught by Liam Whitehouse
6 hours 52 minutes
Primary Software:  Houdini
Course Number:   HOU231
3D vfx

Creating Virtual Production Environments in Unreal Engine

Taught by Liam Whitehouse
5 hours 54 minutes
Primary Software:  Unreal Engine
Course Number:   UNR210
3D

Intermediate Nuke, Part 1

Taught by Christoph Zapletal
4 hours 54 minutes
Primary Software:  Nuke
Course Number:   NUK251
vfx

Introduction to VFX Editorial

Taught by Shannon Moran
2 hours 34 minutes
Course Number:   EDT204
editing pipeline

Creating Rainforest Environments in Unreal Engine

Taught by Liam Whitehouse
6 hours 50 minutes
Primary Software:  Unreal Engine
Course Number:   UNR209
3D

Texturing a Knight in Armour with Substance 3D Painter

Taught by Charles Chorein
3 hours 28 minutes
Primary Software:  Substance
Course Number:   PNT231
3D vfx

Look Development Workflow for Texture and Shader Artists

Taught by Charles Chorein
1 hours 45 minutes
Primary Software:  Maya
Course Number:   MYA231
3D

V-Ray Fundamentals, Part 1

Taught by Amid Rajabi
4 hours 23 minutes
Primary Software:  V-Ray
Course Number:   VRY103
3D

Introduction to Nuke, Part 2

Taught by Christoph Zapletal
6 hours 27 minutes
Primary Software:  Nuke
Course Number:   NUK152
vfx

Introduction to Nuke, Part 1

Taught by Christoph Zapletal
5 hours 32 minutes
Primary Software:  Nuke
Course Number:   NUK151
vfx

Quadruped Shot Building

Taught by Toby Winder
7 hours 12 minutes
Primary Software:  Maya
Course Number:   ANI206
3D

Unreal Engine Bootcamp - Part 2

Taught by Liam Whitehouse
4 hours 29 minutes
Primary Software:  Unreal Engine
Course Number:   UNR208
3D vfx

Taking Houdini Digital Assets to the Next Level

Taught by Jeronimo Maggi
4 hours 30 minutes
Primary Software:  Houdini
Course Number:   HOU223
3D vfx

Unreal Engine Bootcamp - Part 1

Taught by Liam Whitehouse
3 hours 39 minutes
Primary Software:  Unreal Engine
Course Number:   UNR207
3D vfx

Automotive Cinematography in Unreal Engine, Part 2

Taught by Liam Whitehouse
6 hours 24 minutes
Primary Software:  Unreal Engine
Course Number:   UNR206
3D

USD in Houdini 19.5

Taught by Jeronimo Maggi
2 hours 8 minutes
Primary Software:  Houdini
Course Number:   HOU222
3D

Automotive Cinematography in Unreal Engine, Part 1

Taught by Liam Whitehouse
7 hours 24 minutes
Primary Software:  Unreal Engine
Course Number:   UNR205
3D

Photogrammetry from Beginner to Advanced with RealityCapture

Taught by Charles Chorein
3 hours 58 minutes
Primary Software:  RealityCapture
Course Number:   RLC101
3D

Quadruped Run Cycles

Taught by Toby Winder
0 hours 0 minutes
Primary Software:  Maya
Course Number:   ANI205
3D production

Quadruped Walk Cycles

Taught by Toby Winder
6 hours 54 minutes
Primary Software:  Maya
Course Number:   ANI204
3D production

USD and LOPs for Houdini Artists

Taught by Jeronimo Maggi
5 hours 45 minutes
Primary Software:  Houdini
Course Number:   HOU221
3D

Creating Film Resolution Assets for Unreal Engine

Taught by Liam Whitehouse
3 hours 40 minutes
Primary Software:  Unreal Engine
Course Number:   UNR204
3D

Height Fields in Houdini, Part 2

Taught by Charles Chorein
1 hours 57 minutes
Primary Software:  Houdini
Course Number:   HOU116
3D

Realtime Cinema Environments in Unreal Engine

Taught by Liam Whitehouse
5 hours 35 minutes
Primary Software:  Unreal Engine
Course Number:   UNR203
3D

Height Fields in Houdini, Part 1

Taught by Charles Chorein
1 hours 59 minutes
Primary Software:  Houdini
Course Number:   HOU115
3D

Look Development with Maya, V-Ray and Nuke - Part 3

Taught by Amid Rajabi
1 hours 42 minutes
Primary Software:  V-Ray
Course Number:   VRY206
3D vfx

Look Development with Maya, V-Ray and Nuke - Part 2

Taught by Amid Rajabi
2 hours 16 minutes
Primary Software:  V-Ray
Course Number:   VRY205
3D

Introduction to Silhouette and Paint, Part 2

Taught by Katie Morris
3 hours 38 minutes
Primary Software:  Silhouette
Course Number:   SIL103
vfx

Look Development with Maya, V-Ray and Nuke - Part 1

Taught by Amid Rajabi
1 hours 25 minutes
Primary Software:  V-Ray
Course Number:   VRY204
3D

Introduction to Mocha Pro

Taught by Christoph Zapletal
3 hours 5 minutes
Primary Software:  Mocha Pro
Course Number:   MOC103
3D vfx

ZBrush Project: The Cartoon Elephant

Taught by Charles Chorein
4 hours 4 minutes
Primary Software:  ZBrush
Course Number:   ZBR201
3D

Modelling Photoreal Vehicles in Maya

Taught by Liam Whitehouse
6 hours 32 minutes
Primary Software:  Maya
Course Number:   MYA230
3D

Guerrilla Nuke Compositing: War Camp Project

Taught by Kirill Pleshakov
8 hours 40 minutes
Primary Software:  Nuke
Course Number:   NUK247
vfx

Rendering Foundations for Houdini and Karma

Taught by Niall Flinn
4 hours 36 minutes
Primary Software:  Houdini
Course Number:   HOU175
3D vfx

Introduction to Silhouette and Paint, Part 1

Taught by Katie Morris
2 hours 55 minutes
Primary Software:  Silhouette
Course Number:   SIL102
vfx

Introduction to ZBrush

Taught by Charles Chorein
4 hours 27 minutes
Primary Software:  ZBrush
Course Number:   ZBR101
3D vfx

Background Fundamentals 2020

Taught by Mike Seymour
3 hours 56 minutes
Course Number:   BKD250
vfx production

Realistic Destruction Workflows

Taught by Andrew Lowell
6 hours 15 minutes
Primary Software:  Houdini
Course Number:   HOU230
3D vfx

Geometry Tracking and Compositing in Nuke

Taught by Kirill Pleshakov
3 hours 24 minutes
Primary Software:  Nuke
Course Number:   NUK246
vfx

Houdini Fundamentals, Collection 3

Taught by Arihant Gupta
2 hours 22 minutes
Primary Software:  Houdini
Course Number:   HOU110
3D vfx

Lighting Principles with Arnold

Taught by Charles Chorein
4 hours 32 minutes
Primary Software:  Arnold
Course Number:   ARN301
3D

Pantomime Acting for Animation

Taught by Toby Winder
4 hours 36 minutes
Primary Software:  Maya
Course Number:   ANI203
3D

Impact Based Fluid Effects in Houdini

Taught by Alvin Yap
6 hours 50 minutes
Primary Software:  Houdini
Course Number:   HOU280
3D vfx

Advanced Lighting Practices for Maya & Arnold

Taught by Philip Maddock
6 hours 20 minutes
Primary Software:  Arnold
Course Number:   MYA312
3D

Introduction to Flame - Part 2

Taught by Christoph Zapletal
4 hours 24 minutes
Primary Software:  Flame
Course Number:   FLM104
vfx

Introduction to Silhouette and Roto

Taught by Katie Morris
4 hours 45 minutes
Primary Software:  Silhouette
Course Number:   SIL101
vfx

Photorealism in Compositing with NUKE: Case Studies

Taught by Victor Perez
3 hours 7 minutes
Primary Software:  Nuke
Course Number:   NUK313
vfx

Introduction to Flame - Part 1

Taught by Christoph Zapletal
5 hours 26 minutes
Primary Software:  Flame
Course Number:   FLM103
vfx

Photorealism in Compositing with NUKE: Fundamentals

Taught by Victor Perez
5 hours 7 minutes
Primary Software:  Nuke
Course Number:   NUK312
vfx

Big Water with Phoenix FD

Taught by Hashem Alshaer
4 hours 39 minutes
Course Number:   PHX201
3D vfx

Intermediate Clarisse for Environments

Taught by Charles Chorein
3 hours 14 minutes
Primary Software:  Clarisse
Course Number:   ENV240
3D vfx

VFX Pipeline - From Newbie to TD, Part 1

Taught by Hugo Léveillé
5 hours 15 minutes
Course Number:   SYS206
pipeline

Compositing in After Effects: Truck Explosion, Part 2

Taught by Kirill Pleshakov
4 hours 13 minutes
Primary Software:  AfterEffects
Course Number:   AFX234
vfx

Body Mechanics and Shot Building Fundamentals, Part 2

Taught by Toby Winder
8 hours 36 minutes
Primary Software:  Maya
Course Number:   ANI202
3D

Introduction to Clarisse for Environments

Taught by Charles Chorein
4 hours 14 minutes
Primary Software:  Clarisse
Course Number:   ENV150
3D vfx

Compositing in After Effects: Truck Explosion, Part 1

Taught by Kirill Pleshakov
2 hours 52 minutes
Primary Software:  AfterEffects
Course Number:   AFX232
vfx

Houdini Fundamentals, Collection 2

Taught by Andrew Lowell
2 hours 18 minutes
Primary Software:  Houdini
Course Number:   HOU109
3D vfx

Impact-Based Particle Setups in Houdini

Taught by Jeronimo Maggi
6 hours 11 minutes
Primary Software:  Houdini
Course Number:   HOU145
3D vfx

Flame Full Commercial Production Workflow

Taught by Christoph Zapletal
5 hours 45 minutes
Primary Software:  Flame
Course Number:   FLM219
vfx

Photoshop Foundations

Taught by Ludovic Iochem
5 hours 25 minutes
Course Number:   ENV120
3D vfx

Body Mechanics and Shot Building Fundamentals, Part 1

Taught by Toby Winder
9 hours 39 minutes
Primary Software:  Maya
Course Number:   ANI201
3D

Big Water with RealFlow

Taught by Hashem Alshaer
7 hours 44 minutes
Primary Software:  RealFlow
Course Number:   RFL205
3D vfx

Impact-Based Dust Volumetrics in Houdini

Taught by Bruno Ebe
8 hours 26 minutes
Primary Software:  Houdini
Course Number:   HOU170
3D

Photogrammetry with Metashape and Nuke

Taught by Hugo Léveillé
6 hours 15 minutes
Primary Software:  Nuke
Course Number:   NUK245
3D vfx

Houdini Fundamentals, Collection 1

Taught by Andrew Lowell
2 hours 47 minutes
Primary Software:  Houdini
Course Number:   HOU105
3D vfx

Photogrammetry using RealityCapture

Taught by Charles Chorein
4 hours 26 minutes
Course Number:   ENV260
3D vfx

Texturing in Substance Designer and Painter

Taught by Charles Chorein
4 hours 35 minutes
Primary Software:  Substance
Course Number:   ENV280
3D vfx

Fundamentals in Substance Designer & Painter

Taught by Charles Chorein
4 hours 18 minutes
Primary Software:  Substance
Course Number:   ENV180
3D

Houdini FX Tool Building Foundation

Taught by Robert Thomas
4 hours 43 minutes
Primary Software:  Houdini
Course Number:   HOU140
3D vfx

Artistic Foundations, Part 2

Taught by Ludovic Iochem
2 hours 24 minutes
Course Number:   ART103
vfx

After Effects Sci-Fi Street Scene

Taught by Kirill Pleshakov
4 hours 14 minutes
Primary Software:  AfterEffects
Course Number:   AFX231
vfx

Artistic Foundations, Part 1

Taught by Ludovic Iochem
2 hours 41 minutes
Course Number:   ART102
vfx

Houdini FX, Particle Fundamentals and Fuzzy Logic

Taught by Andrew Lowell
5 hours 43 minutes
Primary Software:  Houdini
Course Number:   HOU220
3D vfx

Look Development using Maya and Arnold

Taught by Charles Chorein
1 hours 59 minutes
Primary Software:  Maya
Course Number:   MYA229
3D

High End Chroma Keying in Flame, Part 2

Taught by Mihran Stepanyan
3 hours 33 minutes
Primary Software:  Flame
Course Number:   FLM218
vfx production

High End Chroma Keying in Flame, Part 1

Taught by Mihran Stepanyan
3 hours 19 minutes
Primary Software:  Flame
Course Number:   FLM217
vfx production

Compositing in After Effects: Eagle Flight Project

Taught by Kirill Pleshakov
2 hours 38 minutes
Primary Software:  AfterEffects
Course Number:   AFX230
vfx

Lookdev and Lighting with Maya and Arnold

Taught by Charles Chorein
2 hours 12 minutes
Primary Software:  Maya
Course Number:   MYA311
3D

After Effects VFX Bootcamp

Taught by Jonathan Alenskas
12 hours 11 minutes
Primary Software:  AfterEffects
Course Number:   AFX101
vfx

Advanced VEX & Python for Houdini TDs

Taught by Jeronimo Maggi
2 hours 5 minutes
Primary Software:  Houdini
Course Number:   HOU301
3D vfx pipeline

Look Development with V-Ray Next

Taught by Amid Rajabi
2 hours 48 minutes
Primary Software:  Maya
Course Number:   VRY203
3D

Introduction to Houdini VEX and Python

Taught by Jeronimo Maggi
2 hours 3 minutes
Primary Software:  Houdini
Course Number:   HOU217
3D

Closeup Photoreal Environments Using RenderMan

Taught by Liam Whitehouse
5 hours 36 minutes
Primary Software:  RenderMan
Course Number:   RND204
3D

Introduction to Fusion in Resolve

Taught by Graham Davidson
6 hours 33 minutes
Primary Software:  Resolve
Course Number:   RSV110
vfx mograph grading

City Environment Compositing in After Effects, Part 2

Taught by Kirill Pleshakov
2 hours 40 minutes
Primary Software:  AfterEffects
Course Number:   AFX229
vfx

Beauty Work and Digital Makeup with Flame, Part 2

Taught by Christoph Zapletal
6 hours 21 minutes
Primary Software:  Flame
Course Number:   FLM216
vfx

Houdini Procedural Spline Modeling

Taught by Andrew Lowell
6 hours 43 minutes
Primary Software:  Houdini
Course Number:   HOU120
3D

City Environment Compositing in After Effects

Taught by Kirill Pleshakov
2 hours 46 minutes
Primary Software:  AfterEffects
Course Number:   AFX228
vfx

Houdini Contexts

Taught by Jeronimo Maggi
5 hours 37 minutes
Primary Software:  Houdini
Course Number:   HOU104
3D

Introduction to Multiplane in Fusion

Taught by Graham Davidson
6 hours 18 minutes
Primary Software:  Fusion
Course Number:   FUS112
vfx

NUKE Tips and Tricks, Volume 4

Taught by Hugo Léveillé
2 hours 30 minutes
Primary Software:  Nuke
Course Number:   NUK244
vfx

Principles of Animation

Taught by Toby Winder
9 hours 20 minutes
Primary Software:  Maya
Course Number:   ANI104
3D

Lighting Photoreal Rainforests with Pixar Renderman

Taught by Liam Whitehouse
5 hours 49 minutes
Primary Software:  Maya
Course Number:   VFX206
3D

Flame for Fusion Artists

Taught by Mihran Stepanyan
6 hours 24 minutes
Primary Software:  Flame
Course Number:   FLM215
vfx

Shotgun in Production

Taught by Lucas Martell
4 hours 37 minutes
Course Number:   SHG201
pipeline

Maya: Paint Effects and Artisan

Taught by Matt Leonard
3 hours 31 minutes
Primary Software:  Maya
Course Number:   MYA228
3D

Modeling and Texturing Photoreal Environments using Photoscan and ZBrush

Taught by Liam Whitehouse
5 hours 37 minutes
Course Number:   VFX205
3D vfx

Unreal for Filmmakers

Taught by Michela Ledwidge
6 hours 52 minutes
Course Number:   UNR102
3D

SpeedTree Techniques for VFX

Taught by Eran Dinur
4 hours 17 minutes
Primary Software:  SpeedTree
Course Number:   SPT201
3D vfx

Introduction to Clarisse

Taught by James Miller
3 hours 14 minutes
Course Number:   CLS101
3D

Introduction to Golaem

Taught by Gareth Stevenson
5 hours 46 minutes
Primary Software:  Maya
Course Number:   GOL102
3D

Interdisciplinary Building Blocks in Cinema 4D

Taught by Michael Szabo
5 hours 4 minutes
Primary Software:  Cinema4D
Course Number:   C4D223
3D mograph

Matte Painting Workshop I

Taught by Ludovic Iochem
2 hours 26 minutes
Course Number:   DMP209
vfx

Beauty Work and Digital Makeup with Flame, Part 1

Taught by Christoph Zapletal
5 hours 15 minutes
Primary Software:  Flame
Course Number:   FLM214
vfx

Introduction to Mocha VR

Taught by nlambert
1 hours 36 minutes
Course Number:   MOC102
vfx

Flame for Nuke Artists

Taught by Sam Edwards
8 hours 7 minutes
Primary Software:  Flame
Course Number:   FLM213
vfx

Coding Multiple Layer Interaction for After Effects Plug-ins

Taught by Bartlomiej Walczak
4 hours 44 minutes
Primary Software:  AfterEffects
Course Number:   SYS205
pipeline

Nuke and the VFX of RISE

Taught by Abhimanyu Tanwar
6 hours 37 minutes
Primary Software:  Nuke
Course Number:   NUK243
vfx

Cinema 4D Particles Masterclass

Taught by dacosta
7 hours 57 minutes
Primary Software:  Cinema4D
Course Number:   C4D222
3D mograph

Transitioning from Mental Ray to Arnold

Taught by Matt Leonard
4 hours 20 minutes
Primary Software:  Maya
Course Number:   MYA227
3D

Advanced VFX: The Desert Sandstorm

Taught by Liam Whitehouse
6 hours 35 minutes
Primary Software:  Houdini
Course Number:   VFX306
3D vfx

Flame Full Production Workflow

Taught by Mihran Stepanyan
4 hours 49 minutes
Primary Software:  Flame
Course Number:   FLM212
mograph

Introduction to Digital Colour Theory

Taught by Charles Poynton
5 hours 6 minutes
Course Number:   DCT102
pipeline

Advanced Scripting for After Effects, Part 2

Taught by
5 hours 31 minutes
Primary Software:  AfterEffects
Course Number:   AFX304
mograph pipeline

NUKE Tips and Tricks, Volume 3

Taught by Hugo Léveillé
2 hours 30 minutes
Primary Software:  Nuke
Course Number:   NUK242
vfx

Advanced Scripting for After Effects, Part 1

Taught by
4 hours 55 minutes
Primary Software:  AfterEffects
Course Number:   AFX303
mograph pipeline

Getting up to speed in Premiere Pro 2017

Taught by Scott Simmons
2 hours 12 minutes
Primary Software:  Premiere
Course Number:   PRM205
grading editing

Fusion Production Workshop II: MicroWorld

Taught by daniel3D SMITH
5 hours 15 minutes
Primary Software:  Fusion
Course Number:   FUS204
vfx

The Art and Science of Green Screen Keying, Part 2

Taught by Victor Perez
6 hours 17 minutes
Primary Software:  Nuke
Course Number:   NUK240
vfx

NUKE Tips and Tricks, Volume 2

Taught by Hugo Léveillé
2 hours 25 minutes
Primary Software:  Nuke
Course Number:   NUK239
vfx

NUKE Tips and Tricks, Volume 1

Taught by Hugo Léveillé
2 hours 37 minutes
Primary Software:  Nuke
Course Number:   NUK238
vfx

The VFX of Race

Taught by Hugo Léveillé
2 hours 33 minutes
Primary Software:  Nuke
Course Number:   NUK237
vfx

NUKE Tips & Tricks for TDs

Taught by Hugo Léveillé
3 hours 37 minutes
Primary Software:  Nuke
Course Number:   NUK236
vfx

The Art and Science of Green Screen Keying, Part 1

Taught by Victor Perez
5 hours 21 minutes
Primary Software:  Nuke
Course Number:   NUK235
vfx

Background Fundamentals Jan16

Taught by Mike Seymour
6 hours 16 minutes
Course Number:   BKD239
production

Using Arnold in Cinema 4D

Taught by dacosta
11 hours 18 minutes
Primary Software:  Cinema4D
Course Number:   C4D221
3D

Digital Matte Painting: The Abandoned Environment

Taught by Ludovic Iochem
5 hours 47 minutes
Course Number:   DMP208
vfx

Killer Production Value for Interviews, Promos & Production

Taught by Ben Allan ACS
6 hours 26 minutes
Course Number:   DOP221
production

Katana Production Primer

Taught by Matt Leonard
7 hours 9 minutes
Primary Software:  Katana
Course Number:   KAT202
3D

Lighting and Look Development in Katana

Taught by Charles Chorein
6 hours 42 minutes
Primary Software:  Katana
Course Number:   KAT203
3D

Immersive VR Compositing in Nuke

Taught by daniel3D SMITH
7 hours 46 minutes
Primary Software:  Nuke
Course Number:   NUK234
vfx

Plugin Development for Adobe Premiere and After Effects

Taught by
6 hours 25 minutes
Primary Software:  AfterEffects
Course Number:   SYS204
pipeline

Advanced VFX: The Desert Truck Scene

Taught by Ludovic Iochem
9 hours 45 minutes
Primary Software:  Nuke
Course Number:   VFX305
vfx

Background Fundamentals Oct15

Taught by Mike Seymour
6 hours 50 minutes
Course Number:   BKD238
vfx

Motion Graphics Production Techniques with Cinema 4D

Taught by Tim Clapham
9 hours 19 minutes
Primary Software:  Cinema4D
Course Number:   C4D219
3D mograph

Digital Matte Painting: Lost Desert City

Taught by Ludovic Iochem
6 hours 18 minutes
Course Number:   DMP207
vfx

Maya Foundations: Simulation and Effects

Taught by Matt Leonard
7 hours 18 minutes
Primary Software:  Maya
Course Number:   MYA224
3D

Technical & Artistic Aspects of Texturing

Taught by Alban Orlhiac
11 hours 24 minutes
Primary Software:  Maya
Course Number:   MYA225
3D

Hollywood Nuke Techniques for Indie Projects

Taught by
5 hours 3 minutes
Primary Software:  Nuke
Course Number:   NUK233
vfx

Nuke, Motion Control & Deep Compositing

Taught by Victor Perez
6 hours 4 minutes
Primary Software:  Nuke
Course Number:   NUK311
vfx

Motion Control & Unreal Engine 4

Taught by Jon Gress
6 hours 48 minutes
Course Number:   UNR301
3D

Explosive Pyro Action Sequences with RenderMan

Taught by Liam Whitehouse
9 hours 38 minutes
Primary Software:  Maya
Course Number:   VFX304
vfx

3DEqualizer Tricks of the Trade

Taught by Philip Maddock
4 hours 33 minutes
Primary Software:  3DEqualizer
Course Number:   3DE202
3D

Background Fundamentals July15

Taught by Mike Seymour
7 hours 28 minutes
Course Number:   BKD237
vfx production pipeline

Digital Matte Painting: Desert Apocalypse

Taught by Ludovic Iochem
7 hours 2 minutes
Course Number:   DMP302
vfx

Fundamentals of Commercial Finishing

Taught by
5 hours 44 minutes
Primary Software:  Flame
Course Number:   FIN101
vfx

Graphic Design in Flame

Taught by Robert O'Neill
6 hours 16 minutes
Primary Software:  Flame
Course Number:   FLM211
mograph

Lighting & Rendering Explosions in Houdini & Nuke

Taught by Liam Whitehouse
12 hours 8 minutes
Primary Software:  Houdini
Course Number:   HOU215
3D

Introduction to Massive

Taught by Geoff Tobin
6 hours 7 minutes
Course Number:   MSV102
3D

Maya Foundations: LookDev and Lighting

Taught by Matt Leonard
6 hours 36 minutes
Primary Software:  Maya
Course Number:   MYA222
3D

NUKE Commercials Finishing for Boutiques

Taught by Eduardo Abon
0 hours 0 minutes
Primary Software:  Nuke
Course Number:   NUK232
vfx

Tornado Destruction Project, Part 2

Taught by Ludovic Iochem
6 hours 30 minutes
Primary Software:  Maya
Course Number:   VFX302
vfx

VR Production & Post: Live Action

Taught by John Montgomery
6 hours 10 minutes
Course Number:   VRL201
vfx production

Design and Animation with Cinema 4D and After Effects

Taught by Emmett Dzieza
5 hours 34 minutes
Primary Software:  AfterEffects
Course Number:   AFX225
mograph

Background Fundamentals Apr15

Taught by Mike Seymour
5 hours 58 minutes
Course Number:   BKD236
vfx

Digital Matte Painting: The Outer Space Project

Taught by Ludovic Iochem
6 hours 46 minutes
Course Number:   DMP206
vfx

CG Integration Techniques in Flame

Taught by Joel Osis
6 hours 18 minutes
Primary Software:  Flame
Course Number:   FLM210
vfx

Lighting & Rendering Destruction FX in Houdini & Nuke

Taught by Liam Whitehouse
8 hours 40 minutes
Primary Software:  Houdini
Course Number:   HOU214
3D vfx

Intermediate Modeling and Texturing in Modo

Taught by Pat Crandley
6 hours 43 minutes
Primary Software:  Modo
Course Number:   MDO203
3D

3D Techniques for NUKE Compositors

Taught by Joshua Galbincea
4 hours 46 minutes
Primary Software:  Modo
Course Number:   MDO204
3D

NUKE Compositing Best Practices

Taught by Victor Perez
7 hours 27 minutes
Primary Software:  Nuke
Course Number:   NUK231
vfx

Production in Unreal Engine 4

Taught by Jon Gress
5 hours 30 minutes
Course Number:   UNR202
3D

Tornado Destruction Project, Part 1

Taught by Ludovic Iochem
11 hours 25 minutes
Primary Software:  Maya
Course Number:   VFX301
vfx

Virtual Reality Bootcamp

Taught by Mike Seymour
6 hours 26 minutes
Course Number:   VRL101
vfx production

Creating Dynamic Destruction FX in Houdini, Maya, & Nuke

Taught by Liam Whitehouse
7 hours 17 minutes
Primary Software:  Houdini
Course Number:   HOU213
3D

Cinema4D Project Workshop

Taught by Tim Clapham
8 hours 54 minutes
Primary Software:  Cinema4D
Course Number:   C4D217
3D mograph

Procedural Layer Shader Techniques in Cinema 4D

Taught by Tony Copolillo
8 hours 32 minutes
Primary Software:  Cinema4D
Course Number:   C4D218
3D mograph

The Castle Project

Taught by Ludovic Iochem
7 hours 4 minutes
Course Number:   DMP205
vfx

Making a Dramatic Difference

Taught by Ben Allan ACS
6 hours 11 minutes
Course Number:   DOP220
production

Flame Masters II

Taught by Sam Edwards
5 hours 58 minutes
Primary Software:  Flame
Course Number:   FLM209
vfx mograph

Fusion Production Workshop

Taught by daniel3D SMITH
8 hours 46 minutes
Primary Software:  Fusion
Course Number:   FUS203
vfx

PySide for NUKE

Taught by Hugo Léveillé
7 hours 47 minutes
Primary Software:  Nuke
Course Number:   NUK230
vfx

Intermediate RealFlow

Taught by Marcelo Cermak
7 hours 42 minutes
Course Number:   RFL204
3D

Shading with RIS in RenderMan

Taught by Christos Obretenov
6 hours 48 minutes
Primary Software:  RenderMan
Course Number:   RND203
3D

Intermediate 3DEqualizer

Taught by Philip Maddock
5 hours 36 minutes
Primary Software:  3DEqualizer
Course Number:   3DE201
3D

Background Fundamentals Jan15

Taught by Mike Seymour
6 hours 10 minutes
Course Number:   BKD235
vfx

Introduction to 3DEqualizer

Taught by Philip Maddock
6 hours 2 minutes
Primary Software:  3DEqualizer
Course Number:   3DE101
3D

Background Fundamentals Oct14

Taught by Mike Seymour
6 hours 25 minutes
Course Number:   BKD234
vfx

Digital Matte Painting Workshop

Taught by Ludovic Iochem
6 hours 28 minutes
Course Number:   DMP204
3D vfx

Lighting with Natural Light

Taught by Ben Allan ACS
5 hours 34 minutes
Course Number:   DOP219
production

Introduction to Flare and Flame Assist

Taught by Michael Furey
6 hours 4 minutes
Primary Software:  Flame
Course Number:   FLR101
3D vfx

Maya Foundations: Animation

Taught by Matt Leonard
7 hours 7 minutes
Course Number:   MYA221
3D

Hit the Ground Running with NUKE Studio

Taught by
12 hours 45 minutes
Primary Software:  Nuke
Course Number:   NUK229
vfx editing

The Dark Art of Digital Beauty Work

Taught by Nathaniel Westveer
6 hours 41 minutes
Primary Software:  Nuke
Course Number:   NUK310
vfx

The :15 Mograph Spot

Taught by
8 hours 48 minutes
Primary Software:  AfterEffects
Course Number:   AFX224
vfx mograph

Creating Killer Audio for Mograph

Taught by Ryan Pribyl
7 hours 41 minutes
Primary Software:  Audition
Course Number:   AUD206
audio

Background Fundamentals July14

Taught by Mike Seymour
7 hours 19 minutes
Course Number:   BKD233
vfx

Digital Matte Painting Techniques III

Taught by Ludovic Iochem
6 hours 44 minutes
Primary Software:  Nuke
Course Number:   DMP203
3D vfx

Batch Compositing Techniques in Flame & Flare

Taught by Sam Edwards
6 hours 36 minutes
Primary Software:  Flame
Course Number:   FLM208
3D vfx

VFX Producing with FTrack

Taught by
5 hours 44 minutes
Course Number:   FTK101
pipeline

The Anatomy of a Promo

Taught by Mark Bowey
5 hours 48 minutes
Course Number:   MOG214
mograph

Maya Foundations: Modeling

Taught by Matt Leonard
6 hours 8 minutes
Course Number:   MYA220
3D

Python for NUKE and Gizmology

Taught by Victor Perez
8 hours 9 minutes
Primary Software:  Nuke
Course Number:   NUK227
vfx pipeline

Advanced NUKE & Digital Environments

Taught by Eran Dinur
6 hours 8 minutes
Primary Software:  Nuke
Course Number:   NUK309
3D vfx

Introduction to Photogrammetry

Taught by Trevor Coates
7 hours 51 minutes
Primary Software:  Maya
Course Number:   PHG101
3D

Premiere Pro - Working All Areas of a Project

Taught by Scott Simmons
9 hours 1 minutes
Primary Software:  Premiere
Course Number:   PRM204
audio grading editing pipeline

Introduction to Path Tracing and RIS in RenderMan

Taught by Christos Obretenov
7 hours 9 minutes
Primary Software:  RenderMan
Course Number:   RND102
3D

Background Fundamentals Apr14

Taught by Mike Seymour
5 hours 55 minutes
Course Number:   BKD232
vfx

Digital Matte Painting Techniques II

Taught by Ludovic Iochem
7 hours 57 minutes
Course Number:   DMP202
vfx

Houdini Ocean Effects

Taught by Nick van Zutphen
8 hours 25 minutes
Course Number:   HOU211
3D

Graphical Angles for Motion Design

Taught by Mark Bowey
5 hours 37 minutes
Course Number:   MOG213
mograph

Bifrost Procedural Effects Platform

Taught by Liam Whitehouse
7 hours 15 minutes
Primary Software:  Maya
Course Number:   MYA218
3D

Painting and Reconstruction Techniques with NUKE X

Taught by Victor Perez
7 hours 39 minutes
Primary Software:  Nuke
Course Number:   NUK226
vfx

Adding SpeedGrade to Your Color Arsenal

Taught by Robert Ruffo
12 hours 6 minutes
Course Number:   SPG201
grading

Introduction to TouchDesigner

Taught by Mary Franck
6 hours 8 minutes
Course Number:   TCH101
production

Advanced Digital Colour Theory

Taught by Charles Poynton
8 hours 58 minutes
Course Number:   DCT303
pipeline

Focus on Matte Painting Techniques

Taught by Ludovic Iochem
7 hours 37 minutes
Course Number:   DMP201
vfx

Editing and Effects with Autodesk Smoke

Taught by Brian Mulligan
8 hours 25 minutes
Course Number:   SMK210
vfx editing

Tech Guerrilla Previz in UDK

Taught by Jon Gress
4 hours 52 minutes
Course Number:   UNR201
3D

Real World Lighting and Rendering with Arnold

Taught by Matt Leonard
6 hours 51 minutes
Primary Software:  Arnold
Course Number:   ARN201
3D

Background Fundamentals Jan14

Taught by Mike Seymour
6 hours 5 minutes
Course Number:   BKD231
3D vfx mograph production audio grading editing pipeline

Introduction to MARI

Taught by Brittany Drew
9 hours 51 minutes
Course Number:   MAR102
3D

Intermediate MARI Techniques

Taught by Mikey Rogers
11 hours 4 minutes
Course Number:   MAR201
3D

Advanced Matte Painting

Taught by Ludovic Iochem
8 hours 7 minutes
Primary Software:  Nuke
Course Number:   NUK307
vfx

Texturing, Lighting and Finishing a Short Film

Taught by Lucas Martell
6 hours 12 minutes
Course Number:   ANI103
3D

Background Fundamentals Oct13

Taught by Mike Seymour
6 hours 6 minutes
Course Number:   BKD230
3D vfx mograph production audio grading editing pipeline

Moving the Camera

Taught by Ben Allan ACS
6 hours 5 minutes
Course Number:   DOP218
production

Flame 2014 in Production

Taught by John Geehreng
6 hours 48 minutes
Course Number:   FLM303
3D vfx

MODO 701 Particles, Dynamics & Effects

Taught by Pat Crandley
7 hours 18 minutes
Primary Software:  Modo
Course Number:   MDO201
3D

Production Tested Mograph: How to Work Fast and Flexible

Taught by Ryan Summers
10 hours 30 minutes
Primary Software:  AfterEffects
Course Number:   MOG212
mograph

SynthEyes Advanced Survey Techniques

Taught by Victor Wolansky
7 hours 20 minutes
Course Number:   SYN301
vfx

Unreal Games Engine: Introduction to Previz /Animation

Taught by Jon Gress
7 hours 47 minutes
Course Number:   UNR101
3D

Cinema 4D Essential Motion Graphics Techniques

Taught by Tim Clapham
7 hours 25 minutes
Course Number:   C4D213
3D mograph

Math By Arrows - Procedural Organic Growth in Cinema 4D

Taught by Manuel Casasola Merkle
8 hours 8 minutes
Primary Software:  Cinema4D
Course Number:   C4D214
3D mograph

Mastering Lighting and Rendering with Houdini's Mantra

Taught by Andrew Lowell
6 hours 37 minutes
Primary Software:  Houdini
Course Number:   HOU208
3D pipeline

Maya Effects

Taught by
11 hours 19 minutes
Primary Software:  Maya
Course Number:   MYA217
3D

Introduction to Previs

Taught by Clint Reagan
7 hours 50 minutes
Course Number:   PVS101
3D

History of Visual Effects

Taught by Matt Leonard
11 hours 3 minutes
Course Number:   VFX102
3D vfx mograph production

Writing, Directing and Animating a Short Film

Taught by Lucas Martell
6 hours 30 minutes
Course Number:   ANI102
3D

Production Nuke Finishing

Taught by Alex Fry
7 hours 57 minutes
Primary Software:  Nuke
Course Number:   NUK306
vfx

Real Mathematics for Visual Effects and 3D

Taught by Mike Seymour
6 hours 18 minutes
Course Number:   MTH201
3D vfx

Pimp My Lenses

Taught by Mike Seymour
6 hours 3 minutes
Course Number:   DOP217
production

HIERO in Commercials

Taught by Hugo Guerra
9 hours 36 minutes
Course Number:   HRO201
pipeline

Production Quality Rendering in Maya with MentalRay

Taught by
8 hours 23 minutes
Primary Software:  Maya
Course Number:   MYA215
3D

Physically Plausible Shading in RenderMan Studio

Taught by Christos Obretenov
7 hours 0 minutes
Primary Software:  RenderMan
Course Number:   RMS201
3D

SynthEyes Tracking Challenges

Taught by Victor Wolansky
6 hours 54 minutes
Primary Software:  SynthEyes
Course Number:   SYN204
vfx

The Craft of Color Grading II

Taught by Mike Matusek
7 hours 15 minutes
Course Number:   GRD202
grading

Advanced Color Theory and ACES Workflow

Taught by Charles Poynton
11 hours 3 minutes
Course Number:   DCT302
pipeline

Photorealism in VRAY for maya

Taught by Peter Hartwig
5 hours 45 minutes
Course Number:   VRY302
3D

Introduction to NUKE

Taught by
8 hours 34 minutes
Primary Software:  Nuke
Course Number:   NUK104
vfx

Introduction to Cinema 4D R14, Part 2

Taught by Tim Clapham
8 hours 13 minutes
Primary Software:  Cinema4D
Course Number:   C4D104
3D mograph

Lighting People, Products and Cars

Taught by Mike Seymour
5 hours 7 minutes
Course Number:   DOP216
production

Houdini FX TD Fundamentals

Taught by Nick van Zutphen
7 hours 48 minutes
Primary Software:  Houdini
Course Number:   HOU206
3D

3D Plants and Digital Environments

Taught by Eran Dinur
5 hours 58 minutes
Course Number:   PNT205
3D vfx

Getting up to speed in the new Smoke

Taught by Brian Mulligan
8 hours 30 minutes
Course Number:   SMK209
vfx mograph editing

Introduction to Arnold

Taught by Ulf Lundgren
6 hours 14 minutes
Primary Software:  Arnold
Course Number:   ARN101
3D

Introduction to Cinema 4D R14, Part 1

Taught by Tim Clapham
10 hours 4 minutes
Primary Software:  Cinema4D
Course Number:   C4D103
3D mograph

Introduction to Houdini 12, Part 2

Taught by John Moncrief
9 hours 25 minutes
Primary Software:  Houdini
Course Number:   HOU103
3D

Introduction to modo, Part 2

Taught by Pat Crandley
7 hours 50 minutes
Primary Software:  Modo
Course Number:   MDO102
3D

VFX Foundations II

Taught by Tahl Niran
6 hours 25 minutes
Course Number:   VFX202
3D vfx mograph

After Effects Project: The Trailer, Part 2

Taught by Danny Princz
7 hours 54 minutes
Primary Software:  AfterEffects
Course Number:   AFX219
vfx mograph

After Effects Expressions Bootcamp

Taught by
6 hours 23 minutes
Primary Software:  AfterEffects
Course Number:   AFX223
vfx

Practical Audio Techniques with Audition

Taught by Ryan Pribyl
7 hours 28 minutes
Primary Software:  Audition
Course Number:   AUD205
audio

Collection: Compositing

Taught by Mike Seymour
6 hours 9 minutes
Course Number:   BKD105
vfx

Collection: Lights, Camera, ... Action (revised)

Taught by Mike Seymour
6 hours 33 minutes
Course Number:   BKD106
production

Collection: LUTs, Gamma and ACES

Taught by Mike Seymour
6 hours 10 minutes
Course Number:   BKD107
3D pipeline

Python Scripting in Cinema 4D

Taught by Michael Auerswald
6 hours 43 minutes
Primary Software:  Cinema4D
Course Number:   C4D208
3D mograph pipeline

Introduction to modo, Part 1

Taught by Pat Crandley
9 hours 14 minutes
Primary Software:  Modo
Course Number:   MDO101
3D

Production Shader Writing Fundamentals & Physically Plausible Shading

Taught by Christos Obretenov
7 hours 2 minutes
Primary Software:  RenderMan
Course Number:   RND301
3D

Intermediate Smoke 2013

Taught by John Montgomery
7 hours 42 minutes
Course Number:   SMK208
vfx mograph editing

VFX Foundations I

Taught by Tahl Niran
5 hours 39 minutes
Course Number:   VFX201
3D vfx mograph

Feature Film VFX Supervision

Taught by Sheena Duggal
7 hours 50 minutes
Course Number:   VFX220
3D vfx mograph

Flame and Smoke Masters

Taught by Randy McEntee
8 hours 1 minutes
Primary Software:  Flame
Course Number:   FLM207
vfx mograph editing

After Effects & Red Giant in Broadcast Design

Taught by Harry Frank
7 hours 59 minutes
Primary Software:  AfterEffects
Course Number:   AFX217
mograph

After Effects Project: The Trailer

Taught by
0 hours 0 minutes
Primary Software:  AfterEffects
Course Number:   AFX218
vfx mograph

Cinema4D and Design III

Taught by Tim Clapham
11 hours 31 minutes
Primary Software:  Cinema4D
Course Number:   C4D207
3D mograph

Introduction to Houdini 12, Part 1

Taught by John Moncrief
9 hours 34 minutes
Primary Software:  Houdini
Course Number:   HOU102
3D

3DS Max Destruction Techniques

Taught by
7 hours 0 minutes
Primary Software:  3DS Max
Course Number:   MAX203
3D

NUKE and Digital Environments

Taught by Eran Dinur
6 hours 21 minutes
Primary Software:  Nuke
Course Number:   NUK217
3D vfx

RenderMan Techniques in Production

Taught by Christos Obretenov
8 hours 2 minutes
Primary Software:  RenderMan
Course Number:   RND202
3D

Camera Tech and Colour Science

Taught by Charles Poynton
7 hours 55 minutes
Course Number:   DCT301
production pipeline

Typography in Title Design

Taught by Mark Bowey
5 hours 47 minutes
Primary Software:  AfterEffects
Course Number:   MOG204
vfx mograph

Advanced PFTrack - 3D Tracking Masochism

Taught by Victor Wolansky
6 hours 37 minutes
Course Number:   PFT303
vfx

Introduction to Character Animation

Taught by
8 hours 36 minutes
Primary Software:  Cinema4D
Course Number:   ANI101
3D

The Craft of Color Grading

Taught by Craig Leffel
9 hours 32 minutes
Course Number:   GRD201
grading

Python Fundamentals for the Pipeline

Taught by Michael Morehouse
12 hours 7 minutes
Course Number:   PYT201
pipeline

RED EPIC Grading Workflow

Taught by Mike Seymour
6 hours 11 minutes
Course Number:   RED302
grading

Water Effects in Houdini 11

Taught by Jonathan Gilbert
11 hours 11 minutes
Primary Software:  Houdini
Course Number:   HOU203
3D

Visual Effects Techniques with 3DSMax

Taught by
7 hours 44 minutes
Primary Software:  3DS Max
Course Number:   MAX202
3D

The Broadcast Ident

Taught by Tim Clapham
10 hours 40 minutes
Primary Software:  AfterEffects
Course Number:   MOG210
mograph

Project Masterclass: The Machine

Taught by Russell Dodgson
14 hours 42 minutes
Primary Software:  Nuke
Course Number:   NUK305
vfx

AE Compositing for PROJECT ARBITER

Taught by Mark Christiansen
7 hours 34 minutes
Primary Software:  AfterEffects
Course Number:   AFX215
vfx mograph

Nuke and the VFX Pipeline

Taught by Charles Lapage
8 hours 26 minutes
Primary Software:  Nuke
Course Number:   NUK214
vfx pipeline

Introduction to Renderman Studio

Taught by Manuel Kraemer
7 hours 59 minutes
Primary Software:  RenderMan
Course Number:   RMS101
3D

Advanced Vue Techniques

Taught by Eran Dinur
5 hours 25 minutes
Primary Software:  Vue
Course Number:   VUE301
3D

Scripted DSLR

Taught by
5 hours 40 minutes
Course Number:   DOP212
production

Advanced Nuke III

Taught by Sean Devereaux
7 hours 2 minutes
Primary Software:  Nuke
Course Number:   NUK304
vfx

After Effects Project - The Open, Part 2

Taught by Danny Princz
7 hours 53 minutes
Primary Software:  AfterEffects
Course Number:   AFX212
vfx mograph

A Comprehensive Guide to Vue

Taught by Eran Dinur
6 hours 39 minutes
Primary Software:  Vue
Course Number:   VUE201
3D

After Effects Project - The Open

Taught by John Montgomery
7 hours 47 minutes
Primary Software:  AfterEffects
Course Number:   AFX211
vfx mograph

Crafting the Scene

Taught by Liz Tate
6 hours 28 minutes
Primary Software:  Avid
Course Number:   EDT202
editing

Mathematics for Visual Effects and Design

Taught by Mike Seymour
7 hours 3 minutes
Course Number:   MTH101
vfx mograph pipeline

Intermediate RenderMan

Taught by Manuel Kraemer
6 hours 3 minutes
Primary Software:  RenderMan
Course Number:   RND201
3D

Introduction to After Effects Scripting

Taught by
5 hours 46 minutes
Primary Software:  AfterEffects
Course Number:   AFX210
mograph pipeline

Flame and Smoke in Production

Taught by John Montgomery
6 hours 44 minutes
Primary Software:  Flame
Course Number:   FLM206

Intermediate Nuke

Taught by Sean Devereaux
7 hours 40 minutes
Primary Software:  Nuke
Course Number:   NUK204
vfx

Houdini Production Techniques

Taught by Valerie Cripps
5 hours 19 minutes
Primary Software:  Houdini
Course Number:   HOU201
3D

Building a Post Boutique: Hootenanny Case Study

Taught by John Montgomery
6 hours 9 minutes
Course Number:   PST201
pipeline

Massive in Production

Taught by Geoff Tobin
5 hours 35 minutes
Course Number:   MSV201
3D

Flame on Red Dwarf

Taught by Jeff Heusser
5 hours 11 minutes
Primary Software:  Flame
Course Number:   FLM205
vfx

Python Scripting for Compositors

Taught by Michael Morehouse
10 hours 29 minutes
Course Number:   PYT101
pipeline

Secrets of Paint and Roto

Taught by
6 hours 26 minutes
Primary Software:  AfterEffects
Course Number:   RTO210
vfx

The Craft of Editing

Taught by Liz Tate
6 hours 20 minutes
Primary Software:  Avid
Course Number:   EDT201
editing

Flame, Smoke, Expressions and More

Taught by John Montgomery
6 hours 42 minutes
Primary Software:  Flame
Course Number:   FLM204
vfx editing

After Effects: Project A to Z

Taught by John Montgomery
8 hours 7 minutes
Primary Software:  AfterEffects
Course Number:   AFX203
vfx

VFX Supervisors

Taught by Mike Seymour
5 hours 26 minutes
Course Number:   BKD210

Stop Frame Animation and Miniatures

Taught by Mike Seymour
5 hours 52 minutes
Course Number:   MIN201
production

A Guerrilla Filmmakers Guide to After Effects

Taught by Gareth Edwards
10 hours 12 minutes
Primary Software:  AfterEffects
Course Number:   AFX301
vfx mograph

Advanced Flame II

Taught by John Montgomery
6 hours 18 minutes
Primary Software:  Flame
Course Number:   FLM302
vfx mograph