Our Q3 performance was our strongest ever, with strategic revenue growing 59% year-over-year and Unity delivering our first-ever GAAP profitable quarter since our IPO.
We are seeing the compounding impact of our flywheel strategy: more creators make more games on our platform,
Ever wonder how car interior designers decide where buttons go?
For a long time, it came down to style teams clashing with HMI teams, guessing what felt right until a $100k physical mockup proved someone wrong.
ART S.p.A. just changed that game.
They built a VR platform in
We are excited to announce the experimental release of the UI Toolkit Connector for Figma (com.unity.ui.figma 0.1.0-exp.1) 🎨✨
Bridge the gap between Figma and the Unity Editor: turn Figma frames into real, editable UXML and sync the updates you choose back.
🔗 Check out the
What makes a racing simulator elite? 🛞✨
@MercedesAMGF1 Academy driver, Payton Westcott, breaks down her top 3 features - from the stunning graphics to the realism, powered by Unity.
Creation is the new consumption 🎮✨
Our CEO, @MBromberg, spoke with @stephentotilo at Game File about Unity Spark, empowering new creators, and the future of game creation.
Unity Spark is a new way to create a game, iterate on it with others, publish it, and play it - all